Saturday, March 27, 2010

Week 6: Characters and Animation Complete

I lagged this week - I should have had these models complete a few days ago. All that remains to be done on the art side are the UI and Menu art, then I gave myself 2 weeks of polish time. I gave myself lots of time for the Menu and UI stuff because my graphic design skills are a bit rusty.

The textured models:

Now I have to hook them up to the animated rigs and make any necessary adjustments, then ship them off to Jeff to get plugged into the game!

-Anders

Thursday, March 18, 2010

Week 5/10: Character Work

OK! I think I'm still on schedule! Awesome! I finished the character models a few days ago and I sat down to do the rigs but then realized I forgot everything I knew about rigging and didn't have the time to go through tutorials. So I contacted an acquaintance from school who I know to have a good reputation(George Lam) and asked if he would like to contribute to the project by making some rigs. He referred me to his friend Justin Fong who cranked out the rigs faster than I expected =) The characters are ready to send off to be animated while I work on the textures.

Here's a shot of my silly character models:
So hopefully by next week we'll have complete, animated characters!

-anders

Friday, March 5, 2010

Week 4/10: Beginning Character Art

 Character Models Complete: Week 4 (3/10)

I finished up the environment art but have had little time to begin work on the characters - Steff has been visiting and I'm trying not to get caught working on the project. Between this and GDC next week its going to be tough to stick to schedule.

Got ahold of Jeff (my programmer buddy/knight in shining armor/frequent collaborator) - he let me know that everything was on track and he would be kicking me out a build in the coming days. What a relief!

I think I will end up spending 2 weeks on characters instead of the 1 week I initially planned for. So the character models and rigs will be due on week 5. This should be fine because I have an animator and don't have to do that work myself.

I managed to sneak out this concept art while Steffany was away visiting her cousin today:
Should get one of them done by late next week and then will rig it and kick it off to Courtney (animator) to do some cycles while I work on the other model. Its gonna be a stretch but I'll try to buckle down this week!

-Anders